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Software Engineer, C++ Systems

Industry Technology & Software

San Francisco, United StatesPosted 21h ago

Job description

ABOUT THE ROLE

Join a systems engineering team building software for GPU virtualization and cloud infrastructure. You will develop low-level C++ technology that improves GPU utilization and supports demanding AI and machine learning workloads.

WHAT YOU'LL DO - Develop and maintain a core C++ GPU virtualization library. - Research techniques such as GPU oversubscription and checkpointing, and apply them to high-performance systems. - Support new GPU architectures by understanding how changes affect the broader system. - Debug system-level issues in production environments. - Trace performance problems across the stack and diagnose issues in customer workloads.

WHAT WE'RE LOOKING FOR - At least 3 years of experience in C++ systems engineering, with deep C++ expertise; Rust experience is also relevant. - Production experience with low-level systems, such as operating systems, kernels, memory management, drivers, or networking. - A track record of optimizing performance, including NIC or C++ workloads, and tracing issues across system layers. - Experience shipping production software beyond academic research and delivering effectively in an early-stage environment. - Knowledge of compilers, networking protocols, kernels, Kubernetes, infrastructure, or distributed systems is valuable. - Strong computer science fundamentals and a relevant degree or equivalent experience.

COMPENSATION & BENEFITS

Base salary is $250,000 to $325,000 annually. Visa sponsorship is available.

LOCATION

On-site in San Francisco, California, United States.