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Software Engineer, C++ Systems

Industry Technology & Software

San Francisco, United StatesPosted 23h ago

Job description

ABOUT THE ROLE

Join a cloud infrastructure team building low-level software for GPU virtualization. You will help improve GPU utilization and scale systems serving AI and machine learning workloads.

WHAT YOU'LL DO - Develop and maintain a core C++ GPU virtualization library. - Research techniques for GPU oversubscription, checkpointing, and high-performance systems. - Extend system support for new GPU architectures. - Debug systems issues in production environments. - Investigate performance problems across customer workloads and the software stack.

WHAT WE'RE LOOKING FOR - At least 3 years of experience in C++ systems engineering, with deep C++ expertise; Rust experience is also relevant. - Production experience with low-level systems, such as operating systems, kernels, memory management, or drivers. - Experience optimizing network interface card or C++ performance and tracing performance issues across system layers. - A track record of shipping production software and delivering effectively in an early-stage startup environment. - Strong computer science fundamentals and a degree in computer science or a related field. - Experience with compilers, networking protocols, Kubernetes, infrastructure, distributed systems, storage, or data ingestion is useful.

COMPENSATION & BENEFITS

Base salary: $250,000 to $325,000 annually. Visa sponsorship is available.

LOCATION

On-site in San Francisco, California, United States.